Difference between revisions of "Racial Spell Cost Modifier"
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Revision as of 04:35, 17 December 2011
Every race has a racial spell cost modifer associated with it. There are three kinds of spells, arcane (mage/wzd/sor type), divine (cleric type) and psionic.
A negative modifier means the spell cost is lower.
Effective Mana
Note that the following shows the spell cost modifier. We can define the effective mana as the mana a human would need to cast the same amount as a particular race. If x is the racial spellcost modifier (in percentage), then the effective mana is 100 / (100 - x).
For example, a 25% spellcost reduction for sprite translates into 33% more effective mana.
Effective mana is the more directly useful notion, since finally, that's what determines how much you can cast.
The values
| Legend | |
|---|---|
| Divine | |
| Legendary | |
| Great | |
| Good | |
| Average | |
| Below Average | |
| Bad | |
| Race | Arcane Modifier | Divine Modifier | Psionic Modifier |
|---|---|---|---|
| Centaur | -10% | -15% | -10% |
| Deep Gnome | -5% | -5% | -5% |
| Draconian | none | none | -5% |
| Drow | -12.5% | -10% | -10% |
| Duergar | ? | ? | -5%? |
| Dwarf | ? | -10% | ? |
| Elf | -12.5% | -10% | -10% |
| Ent | ? | ? | ? |
| Firedrake | none | none | none |
| Gargoyle | -15% | -10% | -10% |
| Giant | ? | ? | ? |
| Gnome | -5% | -5% | -5% |
| Goblin | ? | ? | ? |
| Halfling | ? | ? | ? |
| Half-Elf | ? | ? | ? |
| Half-Orc | ? | ? | ? |
| Harpy | ? | ? | ? |
| Human | none | none | none |
| Imp | avg | bad | good |
| Kobold | ? | ? | ? |
| Kzinti | ? | ? | ? |
| Lizardmen | ? | ? | ? |
| Ogres | ? | ? | ? |
| Orc | +10% | none | +10% |
| Troglodyte | +25% | +25% | +22.5% |
| Race | Arcane Modifier | Divine Modifier | Psionic Modifier |
|---|---|---|---|
| Demonseed | -12.5% | -10% | -10% |
| Dragon | -10% | -10% | -15% |
| Golem | ? | ? | ? |
| Griffon | ? | ? | ? |
| High Elf | -15% | -15% | -20% |
| Hobgoblin | ? | ? | ? |
| Minotaur | ? | ? | ? |
| Miraar | none | none | -10% |
| Sprite | -25% | -25% | -25% |
| Troll | +5% | +10% | +10% |
| Tuataur | -10% | -10% | -20% |